Archive | April 9, 2010

Apple against Adobe/Flash war and how can Microsoft/Silverlight profit from it?

Yesterday following the Apple’s release of the new iPhone OS 4.0 SDK, a specific change in terms made waves all over the internet and in many software developer’s lives. This specific change sounds like this:

Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link against the Documented APIs (e.g., Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited).

What this change means is that, a lot of software developers that previously were developing multi-platform and were using multi-platform devkits will be now forced to use Apple’s own tools. In other words it would mean going back to the programming technology of the ‘90s.

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